Unit 46 - Audio-visual promos
Sunday, 10 April 2016
Monday, 4 April 2016
LO4 - Music video drafts
First music video draft
I think we have succeeded massively in making the cuts look good and in time to the music in the first 2 minutes, as well as telling the narrative clearly through the use of some interesting shots. There are some clips that need to be stabilised and we need to give the video a more surreal feel using effects. Once it is finished we will hopefully have accomplished this.
Second music video draft
There's a lot of performance in this draft of the music video and we have managed to give the whole thing a surreal feel by slowing parts down and making use of the reflection tool, the ending is also extremely effective and we should be keeping this in the final cut. We changed out a few clips and, looking back, the originals may have actually been more effective. Other than this we mainly need to cut some clips down as they either drag on for a long time or you can tell the actor has just started moving.
Third music video draft
We tried using a black and white filter over the narrative to give it a moodier and stereotypically indie effect but we will probably remove this as it didn't work as well as we'd hoped. Apart from that we have edited clips in that better fit the the narrative and then focused on furthering the jump cutting and adding effects over each clip to ensure they are good quality.
Second music video draft
There's a lot of performance in this draft of the music video and we have managed to give the whole thing a surreal feel by slowing parts down and making use of the reflection tool, the ending is also extremely effective and we should be keeping this in the final cut. We changed out a few clips and, looking back, the originals may have actually been more effective. Other than this we mainly need to cut some clips down as they either drag on for a long time or you can tell the actor has just started moving.
Third music video draft
We tried using a black and white filter over the narrative to give it a moodier and stereotypically indie effect but we will probably remove this as it didn't work as well as we'd hoped. Apart from that we have edited clips in that better fit the the narrative and then focused on furthering the jump cutting and adding effects over each clip to ensure they are good quality.
Monday, 22 February 2016
LO4 - Evidence of editing
These are a couple of screen recordings of me editing in class.
During this video I edited the footage of Dave outside the pub. I majorly used the razor tool in order to get rid of segments which did not match the narrative, as well as split up scenes in order to create jump cuts that matched the beat of the music. With the remaining clips I would nest and stabilise any jittery ones, doing so ensured that the clip played much smoother- this was vital seeing as most of our scenes were handheld in order to connote instability.
One of the main editing techniques I employed here was colour correction (brightness and contrast) which I used to alter the clip of the guitar so it appeared moodier and fit in with the rest of the music video.
I used keyframes to fade to black the clip of one of the band members playing their guitar. By doing it this way I felt I had more control over how the image was dissolved, and learnt the importance of key frames for the rest of the video as they allow scenes to transform gradually. As well as this, I unlinked some of the video clips from the audio clips so that the music itself became the only noise.
Again, I used the razor tool a lot within each of these screen recordings in order to create a music video that flowed with the beat. Quick cuts gave the video a much quicker pace, especially towards the end, which helped gradually build up the tension of the narrative. The scenes I cut to would also match the lyrics of the song e.g. when Dave sings about Foster Kenzie and the wicked acts he commits it cuts to him shoplifting.
This video depicted more of me stabilising each clip so each transition was smoother.
Whilst editing the music video I also worked a lot on creating a 'ghosting' effect by layering clips over one another and altering the opacity. Doing this created a warped aesthetic that was heavily inspired by Slaves music video "Hey". The ghosting connoted instability and the dual nature of Foster Kenzie, as well as enforcing the eerie psychological genre of the music video. One example of this effect I created was when Kenzie walks down an alley after mugging a man on the street.
During this video I edited the footage of Dave outside the pub. I majorly used the razor tool in order to get rid of segments which did not match the narrative, as well as split up scenes in order to create jump cuts that matched the beat of the music. With the remaining clips I would nest and stabilise any jittery ones, doing so ensured that the clip played much smoother- this was vital seeing as most of our scenes were handheld in order to connote instability.
One of the main editing techniques I employed here was colour correction (brightness and contrast) which I used to alter the clip of the guitar so it appeared moodier and fit in with the rest of the music video.
I used keyframes to fade to black the clip of one of the band members playing their guitar. By doing it this way I felt I had more control over how the image was dissolved, and learnt the importance of key frames for the rest of the video as they allow scenes to transform gradually. As well as this, I unlinked some of the video clips from the audio clips so that the music itself became the only noise.
Again, I used the razor tool a lot within each of these screen recordings in order to create a music video that flowed with the beat. Quick cuts gave the video a much quicker pace, especially towards the end, which helped gradually build up the tension of the narrative. The scenes I cut to would also match the lyrics of the song e.g. when Dave sings about Foster Kenzie and the wicked acts he commits it cuts to him shoplifting.
This video depicted more of me stabilising each clip so each transition was smoother.
Whilst editing the music video I also worked a lot on creating a 'ghosting' effect by layering clips over one another and altering the opacity. Doing this created a warped aesthetic that was heavily inspired by Slaves music video "Hey". The ghosting connoted instability and the dual nature of Foster Kenzie, as well as enforcing the eerie psychological genre of the music video. One example of this effect I created was when Kenzie walks down an alley after mugging a man on the street.
Friday, 5 February 2016
LO3 - Rushers
Town narrative - Lauren's SD card
00.00 - 01.35: Wide shot of Dave walking out of pub, good but needs to be cut.
01.35 - 01.44: Handheld close up of Dave staring ahead in front of the Washington pub, good quality.
01.44 - 01.54: Handheld close up of Dave staring ahead in front of the Washington pub, alright quality.
01.54 - 02.06: Close up over the shoulder of Dave walking into Nisa local, very usable except for the reflection of me filming at the beginning.
02.06 - 02.10: Handheld close up of Dave taking a can of spaghetti off the shelf, great quality.
02.10 - 02.14: Handheld close up of Foster Kenzie taking a can of spaghetti off the shelf, good quality.
02.14 - 02.25: Handheld medium shot of Dave spotting Kenzie and following him, good quality except for focus issue.
02.25 - 02.37: Medium shot of Dave spotting Kenzie and following him, good quality.
02.37 - 02.44: Wide shot of Foster Kenzie walking out of Nisa Local, unusable as the actor made a mistake.
02.44 - 02.51: Wide shot of Foster Kenzie walking out of Nisa Local, decent shot.
Town narrative - Ben's SD card
00.00 - 00.05: Wide shot of Dave stood in front of the Washington, unusable as we hadn't sorted the camera out properly yet.
00.05 - 00.42: Wide shot and zoom in of Dave stood outside Washington, pretty good footage.
00.42 - 01.01: Medium shot zoom in of Dave walking in Nisa local, zoom is jerky at the beginning but smooth's out towards the end.
01.01 - 01.30: Medium shot zoom in of Dave walking in Nisa local, zoom is jerky but not as bad as first shot so could be potentially usable.
01.30 - 01.34: Medium handheld shot of Foster Kenzie pocketing the can of spaghetti, unusable as the actor messes up and misses his pocket.
01.34 - 01.45: Medium handheld shot of Foster Kenzie pocketing the can of spaghetti, good shot but needs to be cut at beginning.
01.45 - 02.01: Handheld close up of Dave's back as he walks, alright quality at time but quite shaky.
02.01 - 02.21: Handheld medium shot of Foster Kenzie walking, pretty good quality.
02.21 - 02.51: Handheld medium shot of Dave following Foster Kenzie down the street, pretty good quality so is usable.
02.55 - 03.02: Handheld close up of Dave's face as he looks around nervously in the alley, very good quality.
03.02 - 03.15: Close up of Dave's back as he walks up the stairs of the alley, good quality.
03.15 - 03.27: Handheld close up of Dave walking up the alley then stopping as Kenzie steps out of the shadows behind him, great shot and good focus.
03.27 - 03.40: Handheld low angle of Dave getting him over the head by Kenzie, not particularly believable but decent quality.
03.40 - 03.43: Handheld low angle of Dave getting him over the head by Kenzie, blooper as actors aren't acting properly.
03.43 - 03.55: Handheld low angle of Dave getting him over the head by Kenzie then loomed over, good quality and pretty good acting.
03.55 - 04.03: Handheld low angle of Dave getting him over the head by Kenzie, very usable, great acting.
04.03 - 04.06: Handheld, close up blooper of Dave.
04.06 - 04.20: Handheld of Dave scrambling back to wall, great shot.
04.20 - 04.26: Shot of Kenzie looming over Dave after knocking him down, not great quality, not in shot for a lot of it.
04.26 - 04.30: High angle shot of Dave against wall, looking up at Foster Kenzie with fear in his eyes, great acting and nice close up of Dave.
04.30 - 04.38: Low angle handheld of Foster Kenzie revealing himself to be Dave, great acting.
04.38 - 04.43: Low angle handheld of Foster Kenzie revealing himself to be Dave, great quality.
04.43 - 05.01: Handheld from behind Dave of him walking down the street, out of focus.
05.01 - 05.12: Handheld from in front of Dave as he walks down the street, again out of focus.
05.12 - 05.18: Great quality of a close up of Dave as he sees the mugging taking place and walks off away from the crime.
05.18 - 05.28: Handheld of Dave walking away from the mugging scene, a bit out of focus.
05.28 - 05.31: Side shot blooper of a wall.
05.31 - 05.36: Side shot of Foster Kenzie throwing Paul against the wall, decent quality footage.
05.36 - 05.50: Side medium shot of Kenzie throwing Paul against the wall, similar quality to previous shot.
05.50 - 05.53: Medium shot of Kenzie throwing Paul against the wall, good quality.
05.53 - 05.56: Medium shot of Kenzie throwing Paul against the wall, not properly acting.
05.56 - 06.07: Side shot of Foster Kenzie throwing Paul against the wall, good quality but needs to be cut.
06.07 - 06.16: Handheld side shot of Kenzie throwing Paul against the wall, good quality and good acting.
06.16 - 06.28: Wide shot of Kenzie mugging Paul, great shot.
06.28 - 06.34: Medium side shot of Kenzie mugging Paul and walking away.
Performance - Maddie's SD card
00.00 - 00.01: Handheld unusable of Dave's arm.
00.01 - 00.03: Another unusable shot of the room.
00.03 - 03.46: Handheld close up, great shot of Dave singing all of Foster Kenzie- great focus.
03.46 - 05.22: Handheld close up of Dave sat down singing all of Foster Kenzie, bit too bright but still relatively good quality.
05.22 - 06.35: Handheld close up of Dave sat down singing all of Foster Kenzie, better brightness and some great acting towards the end.
Outbuilding performance - Maddie's SD card
00.00 - 01.43: Handheld different shots of band members in outbuilding practicing and playing their instruments, mainly good quality and in focus.
01.43 - 03.41: Lots of side shots and close ups of lead singer, great quality.
03.41 - 08.24: Eye level wide shot on a tripod, zooming in and out on lead singer.
08.24 - 10.32: Lots of close ups of iconography, handheld camera moving around the room to get differentiating shots.
10.32 - 12.00: Majorly close ups of guitarists in great focus.
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